Dev blog #1


>Description

hello😎, this is the first dev post of a demo game I am creating. Here you can see the behind the scenes of the development process and the features that are being added to the game.


> Main Features Added

  • Drone pathing.
  • Camera Laser and fixed point tracking.
  • azimuth HUD reading.
  • Zoom.
  • Simple sand terrain added.

> Bug Fixes

  • Correct scaling for Azimuth HUD symbology with different screen resolutions.
  • Fixed issue with the drone pathing. The drone now smoothly travels through all the path nodes at a constant speed.
  •  Fixed Cameras gimble movement. Now moves in relation with the worlds rotation instead of the drones rotation. Up and down gimble added as well.
  • The mouse is now confined to the game window. press escape to free the mouse.

> Images

Hud View


Inspector View

> Future features to be Added

  • will be working on adding an airstrike ability. This will allow you to bomb areas of the map. 
  • Adding more HUD features to show you if you have your laser on and where your recital lies. 
  • Add infantry and vehicles that patrol around the map.

Get UAV Drone

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