Dev blog #7


This week I will show the upgrades I have made to the enemy AI.


> Main Features added

  • Allow enemy units to shoot at the friendly soldiers. (the further away the target the harder it will be for the enemy to hit them).


Example of enemy shooting.



>Bugs Fixed

  • Fixed an issues where when one soldier was killed in a squadron all the other units ai will break and not follow their destination target. Now the Unitys behave as intend and walk to their destination no matter who has died.

> Future Development

  • Focus on improving the layout of the level with the idea of making it as enjoyable as possible.
  • Finish the Menu UI.

Get UAV Drone

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